Thursday, 9 February 2017

Wayfinding Final Map Design

Wayfinding Final Map Design

My final map design was designed through trial and error of all of the design decisions that were made in the process of creating the wayfinding system. My final design combines aspects of my own designs but keeps some elements of the original board game Cluedo in the hopes to have good balance meaning that the game appeals to my target audience. 

After deciding quite early on that it was an unrealistic idea to have the board game projected onto the floor of an area of Leeds, the actual wayfinding system will not actually be placed anywhere in Leeds. Instead the system will be taken around the city with the people who are playing the game in order to direct them to the next place from one site to the next. This means that they would not have to continue to return to one spot in Leeds for the clues for the next building as this could have resulted in boredom. Therefore my final deign for the map is seen in the picture of the board game on the right. It consists of the original Cluedo colours meaning that it is recognisable to interest people and contains the logo in the centre. I thought that it was important to incorporate this logo as it is an iconic part of the game and will also give people an idea of how to work my wayfinding system presuming they know how to play Cluedo. After discussing the final outcome with peers I tweeked a couple of small details such as colour and placement and ended with the final outcome seen in the picture. The board using these colours and layout got a much better reaction as the design holds more meaning due to the combination of old and new. 


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